Unlike the cube, the Rubik's snake-puzzleallows you to create a new figure each time. Few people know, but there are already more than a hundred. And constantly there are new schemes of which figures from the snake can really be created.
The standard puzzle has 24 parts. But there are longer versions, for example, with 36 or 48 pieces.
The models that are created from it are divided intotwo-dimensional and three-dimensional. Some of them are quite simple, especially from the first group. Even younger schoolchildren will cope with it. But there are figures over which even a person who has experience in assembling his head will break his head.
Interestingly, in a general sense, to call ita puzzle it is impossible. Because it is more like a designer, which needs to be assembled according to a pre-planned plan. Or come up with something special, special. And then teach it to others.
Such a puzzle of Rubik helps to develop spatial imagination and creative abilities. It will prove to be an unquestionable assistant in the formation of the logic of the one who collects it.
First you need to properly arrange the snake. Its starting position is as follows: all parts form a straight line. If you look at it from the side, then the dark triangles appear from the bottom. Accordingly, light - on top.
All dark triangles are numbered from 1 to 12. From left to right, of course. These dark parts remain immobile during the assembly of the snake figure. Light details will rotate. With this figure, and will begin the next paragraph of the instructions for assembling a figure from a snake.
If you need to rotate the triangle that is on the left, then the instruction will be the letter "L". The right-hand piece rotates if the letter "P" is present.
The number of turns is limited to 3. Since the fourth will return the part to its original position. The number of turns is after the letter indicating the left or right side. Movement is clockwise.
Thus, each part of the assembly instruction for the figure from the Rubik's snake is made up of three components:
For example, 10L1. She says that you need to rotate the light triangle to the left of the 10 dark one once.
Remembering this rule, it is easy to assemble any figure. And even write your own algorithm, if you come up with something special. And it will be clear to everyone. To ensure that the assembly technology was understandable to foreigners, it is customary to replace the Russian letters L and P with Latin L and R.
This game is a snake-puzzle. Figures sometimes have a name that is not entirely clear where it came from. So with this. To many, it is more like a flower. The build algorithm consists of the following:
1П3; 2L1; 2P3; 3L3; 4П1; 4L3; 3P3; 5L3; 5П3; 6L1; 6P3; 9L3; Sn1; 8L3; 7P3; 7L3; 9P3; 10L1; 12P1; 12L3; 11P3; 11L3; 10P3.
Explanation of instructions:
Further such detailed explanations will not be.
Another three-dimensional model. This time an animal. Like the previous figure, it can be estimated from all angles. Algorithm for model assembly:
2P1; 3L3; 3P1; 4П3; 5L3; 4L2; 6L3; 6P3; Sn1; 8L3; 7P1; 7L2; 12P2.
There has come a turn of figures which designate inanimate objects. One example is the three-dimensional triangular prism. To create it, such instruction is useful:
1П3; 3L2; 4П3; 3P2; Sn1; 5Л2; 6P3; 7L2; 7P3; 6L2; Sn1; 8Л2; 9P3; 11Л2; 12P1; 9L2.
This is the most famous figure in this puzzle. The algorithm for creating it is as follows:
1П1; 2L3; 2P3; 3L1; 3P1; 4L1; 4П1; 5L3; 5П3; 12P3; 12L3; 11P3; 11L3; 10П1; 10L1; 9П1; 9L1; 8P3; 8L3; 7P1; 6P3; 6L3; 7L1.
There are a lot of possible weaving. This example strongly resembles a thick pigtail. To twist it, you need to perform this sequence of turns:
1П3; 2L1; 2P3; 3L1; 3P3; 4L1; 4П3; 5L1; 5П3; 6L1; 7L1; 7P1; 8L3; Sn1; 9L3; 9П1; 10L3; 10П1; 11L3; 11П1; 12L3; 12P3; 6P1.
Most of all items that can be made from a puzzle are animals and birds or transportation. This is an example of a snake figure that resembles a duck. Its algorithm:
1П2; 3P1; 4П1; 6L1; Sn1; 7L3; 6P2; 9P3; 9L2; 11L3; 12L3.
Another bird, for the creation of which you will need a snake (figure). Instructions for assembling it:
1П2; 3L1; 2P2; 3P3; 4L1; 4П1; 5L1; 6L3; Sn1; 6P3; 7L3; 8L1; 7P3; Sn1; 9L2; 10L2; 12P2.
It can even be put and viewed from all sides. This is a three-dimensional model.
Will allow me to express my feelings without words. What is not Valentine's Day for lovers? And the algorithm is fairly simple, at least short:
7L2; 9П1; 4П3; 3P3; 10П1; 12L2; 2L2.
After creating several figures in advancethoughtful algorithm will necessarily want to create something of its own. Perhaps it was once invented by someone. But for someone who has thought of it before, the model will be the most real discovery. And what can be a great stimulus to development?
</ p>>